Stormlight Archive MM Boxed Set I, Books 1-3: The Way of Kings, Words of Radiance, Oathbringer (The Stormlight Archive) Cover

Stormlight Archive Boxed Set, Books 1-3: The Way of Kings, Words of Radiance, Oathbringer Review

Brandon Sanderson builds wild worlds, cooks up smart magic, and fills his books with heroes you cheer for. Some stories run long, but the action and big twists keep me turning pages. Fantasy fans, you’re in for a treat!

  • Worldbuilding and Setting
  • Magic System and Action
  • Character Growth
  • Pacing and Length
4.3/5Overall Score

Brandon Sanderson books mix epic worlds, clever magic, and strong characters. Great for fantasy lovers, but some books are long reads.

Specs
  • Author: Brandon Sanderson
  • Year Released: 2006–2024 (Mistborn 2006, Stormlight Archive 2010, ongoing)
  • Genre: Epic Fantasy
  • Pages: Ranges from 400 to 1200+ per book
  • Formats: Hardcover, Paperback, eBook, Audiobook
  • Major Series: Mistborn, Stormlight Archive, Elantris, Warbreaker
  • Magic System: Unique, rule-based (hard magic)
  • Target Audience: Teens and adults who like complex fantasy
  • Awards: Hugo, David Gemmell Legend Award, and more
Pros
  • Great world-building
  • Memorable magic systems
  • Strong character growth
  • Fast-paced action scenes
Cons
  • Can be very long.
  • Slow starts sometimes.
  • Names are hard to say.
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Welcome to my review of Brandon Sanderson books! If you’ve ever wondered if cracking open one of these chunky tomes is worth the upper body workout, you’re in the right place. I’ve read them all (with snacks and a strong wrist), and played unofficial quizzes with my friends to see who remembered the most magic rules. In this review, I’ll share the good, the not-so-good, and my honest laughs and gripes about Sanderson’s epic worlds, larger-than-life characters, wild magic, and, yes, those doorstopper page counts. So pull up a chair and let’s see if these books deserve their spot on your already groaning shelf.

Brandon Sanderson Books Review

In a nutsheel

Brandon Sanderson writes big fantasy stories. His books are famous for clever magic rules, wild battles, and detailed worlds. If you like epic adventure, he’s your guy. You will find everything from heroes learning about their powers to tough moral choices. Sanderson uses themes like hope, sacrifice, and what it means to be a good person. Plus, everything comes with a twist or two. If you ever wondered what would happen if you put a physics teacher in a wizard’s hat, you’ve found your answer.

The books are mostly fantasy, but some even feel a little like sci-fi. Sanderson’s writing style fits fans who love action and puzzles. No spoilers here—I promise—but expect surprises, a bunch of drama, and plots where you need to pay attention. Don’t worry, he usually explains all his weird stuff…eventually. If you like long reads with lots of action and smart ideas, these books are built for you.

Why Sanderson’s Worlds Feel So Real: Epic Worldbuilding and Setting

Okay, let’s talk about what makes Brandon Sanderson’s books pop off the shelf and grab you by the eyeballs—worldbuilding! If you’ve read “Mistborn”, you know how cool it is to see coins flying around like deadly frisbees. Weird? Yes. Memorable? Also yes. Every Sanderson book comes with a new setting that has rules you actually want to learn. I used to hate keeping track of fantasy rules. Sanderson made me care, even though my brain usually leaks lore by chapter five.

Now, let’s get this out there: not all his worlds are sunshine and rainbows. Roshar (from “The Stormlight Archive”) rains so often you’d swear the clouds get paid overtime. But Sanderson fills these places with so much detail, you start to believe you could book a flight there. I once caught myself telling my friend we should take a vacation on Scadrial—good luck with the ash!

Of course, all this detail can come with a side of confusion. The magic systems have more rules than my grandma’s kitchen. Sometimes I wonder if a manual should come with each book: “How Not to Blow Yourself Up with Investiture.”

Still, Sanderson’s books are a feast if you’re hungry for new worlds. It’s like visiting another planet every time. Spoiler alert: some places have talking swords. But enough about the weather and talking weapons—next up, we’ll see how these settings shape the people, and why you might want to invite them for coffee—or avoid them at all costs!

Character Growth and Relationships in Brandon Sanderson Books

If you ever wondered how a guy with a talking sword could help you grow as a person, Brandon Sanderson books have your answer. Seriously, I came for the magic but I stayed for the friendships, rivalries, and sometimes plain old sibling drama. You don’t just get a cast of heroes wandering from place to place, but a group of folks who change, break, and even get emotionally roasted by their own choices.

Take Kaladin from the Stormlight Archive. I rooted for this guy while he bounced from rock bottom to “maybe I’ll be okay” and then back, like a yo-yo with depression. Sanderson writes growth like he’s tending a cactus: slow, a bit painful, but blooming at weird moments. Or Vin in Mistborn, who starts off thinking trusting anyone is a bad idea—and honestly, same—but she learns to lean on people better than I leaned on my best friend when I tried to fix my kitchen tap. Relationships in Sanderson’s books don’t just fill space. They twist what you expect. Enemies become friends, friends become enemies, and sometimes people just sit and talk, which is a rarity in fantasy when you usually expect fireballs instead of feelings.

One downside? Sometimes Sanderson juggles so many point-of-view characters, I felt like I needed a chart. Once, I mixed up two main characters at a dinner party game, and nobody let me forget it.

Still, the payoff is worth it. Emotional arcs leave an impact, and even minor folks feel real (yes, I cried over a talking spren). Next up, let’s talk about how Sanderson’s wild magic system and action scenes crank things up to eleven!

The Magic Touch: Sanderson’s Spellbinding Action Scenes

Let’s talk about the true secret sauce in Brandon Sanderson books: the magic systems and the heart-pounding action scenes. If you haven’t thrown your book across the room in awe during a Mistborn coin-flip chase, I regret to inform you, you might be missing a soul. Sanderson doesn’t just sprinkle magic on his worlds; he gives it rules, limits, and logic. You’re not just getting fireballs here—you’re getting physics, laws, and even economic consequences. This makes the powers feel fair, and when things go wrong, they really go wrong. I once tried to explain Allomancy to my aunt at a family barbecue, and let’s just say, she now thinks I’ve joined a very polite cult.

The action scenes benefit from this structure and take on a unique flavor. Every fight in Sanderson’s books feels like a chess match where someone swapped the pieces for explosives. There’s strategy, surprise, and a healthy amount of wow. I remember reading Warbreaker at 2 a.m., refusing to sleep because the sword fight was just that bananas. Have I accidentally punched a pillow reading his books? Maybe. Did I yell at a character for poor tactical choices? Absolutely.

But I’ll be honest, sometimes these complex magic systems make the battles a tad hard to follow. If you don’t pay close attention, you’ll miss why that villain suddenly explodes or why our hero is flying instead of walking. But honestly, that just gives you an excuse to read it again (and again).

If you think things are intense now, wait until I talk about pacing and book length – buckle up, because Sanderson never heard of a short story.

Pacing and Book Length: The Neverending Sanderson Saga?

If you’ve ever picked up a Brandon Sanderson book, you know two things right away: your biceps will get stronger, and your reading chair will get a bit more worn out. These books are hefty—like, doorstop hefty. I once dropped a copy of Oathbringer on my foot and honestly, my toe still isn’t right. But is the length worth it?

Let’s talk pacing. Sanderson has a talent for keeping things moving, even across a thousand pages. There’s always a purpose behind every chapter, whether it’s a twist, a new nugget about the world, or a snappy bit of dialogue. The man paces his stories like he’s training for a marathon—and he rarely slows down.

But I won’t lie. Sometimes I felt like my brain was running laps. There are places, especially in his longer books, where the story meanders. I started looking at my snack bowl more than the actual plot. Sanderson loves his world so much, sometimes he refuses to leave any corner unexplored! This can be charming, but also a bit tiring if you like your books a bit snappier.

On the plus side, if you love to really live in a fantasy world and don’t mind getting lost for days, Sanderson is your guy. If you want a short, snappy adventure, maybe look elsewhere. Either way, I recommend Sanderson books—the epic journey is worth a few tired eyes and sore lifting arms. You won’t regret it… unless you drop one on your foot.

Conclusion

Alright folks, that wraps up my review of Brandon Sanderson’s books. If you love giant fantasy worlds, clever magic, and characters who grow from page to page (sometimes a bit too many to keep up with), then Sanderson delivers the goods. He writes with care, loves big ideas, and makes even the wildest worlds feel real. Sometimes it all gets a bit long or tricky, but hey, good things take time—like me chewing through five pounds of bacon in college. If you want short and sweet, look elsewhere. But for epic story lovers, Sanderson is a sure bet and worth your bookshelf space. Thanks for reading my ramble! That’s the end of this review, and now I can finally go outside and see if the sun still exists.

4.3/5Overall Score
Steve Peterson Cartoonified
Steve Peterson

Hi there! I'm Steve Peterson, a passionate reading enthusiast who loves nothing more than getting lost in a good book. My love for literature spans across genres, from thrilling mysteries and gripping fantasy to thought-provoking non-fiction.

I hope my reviews help you find the perfect next book to dive into!